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Bonsai box art

Bonsai

Players

1-4

Time

?-?

Age

10+

Weight

1.82

Rating

7.39

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Bonsai has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Bonsai offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is moderate. Overall, Bonsai has a strong replayability score of 8.05 out of 10.

Luck profile

Bonsai has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The Japanese term "bonsai" means "planted in a pot". A bonsai is a living work of art, a perfect miniature plant, identical in all respects to its full-size simile, but several times smaller. In Bonsai, players take on the role of expert bonsai masters intent on growing their own bonsai. Whoever grows the best plant will be appointed to show their Bonsai at the Imperial gardens. On your turn, choose and perform one of these two actions: meditate or cultivate. If you meditate, choose one of the face up cards on the board and take it, along with any Bonsai tiles represented below the card you draw. If you cultivate, you can place in your Bonsai the tiles which are in your personal supply. You can place as many tiles as the total symbols depicted on your Seishi tile and any or all of your Growth cards. Each symbol will let you place one tile of the corresponding type. During the turn in which your bonsai matches or exceeds the requirements of a Goal tile that is still in the middle of the table (i.e., the Goal tile has not been claimed yet by any player), you must immediately choose whether you want to claim that tile or if you want to renounce it in order to try to achieve a harder Goal tile. When the last card from the deck is revealed, the game end is triggered. Each tile in your bonsai is worth a certain number of points. In the solo game you can try the Additional Scenarios that change some rules and goals, and eventually try to beat the Emperor Challenge. —description from the publisher

Editions

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Credits

Designers

3
Rosaria Battiato Massimo Borzì Martino Chiacchiera

Artists

1
Davood Moghaddami

Publishers

1
DV Games

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