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Bolt Action box art

Bolt Action

Players

2-6

Time

?-?

Age

12+

Weight

2.77

Rating

7.83

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Bolt Action has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not require a significant level of cooperation.

Replay value

Bolt Action has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Bolt Action has a strong replayability score of 7.92 out of 10.

Luck profile

Bolt Action has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. While there is some room for strategic decisions to mitigate the effects of randomness, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy, with neither element dominating the game outcome.

Overview

Written by veteran game designers Alessio Cavatore and Rick Priestley, Bolt Action provides all the rules needed to bring the great battles of World War II to your tabletop. Using miniature soldiers, tanks and terrain, you can fight battles in the shattered towns of occupied France, the barren deserts of North Africa, and even the sweltering jungles of the Pacific. Players get to decide which of the major or minor World War II powers they would like to represent, and then construct their armies from the lists provided. Army options are almost limitless, allowing you to build the kind of army that most appeals to your style of play. The choice is yours.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

2
Alessio Cavatore Rick Priestley

Artists

5
Anna Bereza Peter Dennis Warwick Kinrade Mark Owen Paul Sawyer

Publishers

4
Osprey Games Osprey Publishing Warehouse Games GmbH Warlord Games