Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
(from the rules:) "Bloody Keren is an operational level simulation game of the Allied invasion of Italian Eritrea and Ethiopia during World War 2.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Combat Results Table
Compare opposing strength as a ratio, then consult a table to resolve combat.
Read the full game description
(from the rules:) "Bloody Keren is an operational level simulation game of the Allied invasion of Italian Eritrea and Ethiopia during World War 2. Although the war in Africa had begun earlier, this game covers the main Allied invasion which began January 19, 1941, and which did not conclude until the last Italian forces in East Africa surrendered in November 1941." The game uses 4-day turns and has a scale of almost 8 miles per hex. It commences January 19th 1941 and runs through April 8th.