Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Bloody April is the grand tactical, regimental level simulation of the Battle of Shiloh (Tennessee), April 6-7, 1862. Bloody April is Richard Berg's second game using the award winning system for American Civil War battles introduced in Terrible Swift Sword (Gettysburg).
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Bloody April is the grand tactical, regimental level simulation of the Battle of Shiloh (Tennessee), April 6-7, 1862. Bloody April is Richard Berg's second game using the award winning system for American Civil War battles introduced in Terrible Swift Sword (Gettysburg). There are 1200 counters and two 22" x 34" full color maps. Each hexagon on the map is 115 yards and each game turn is 20 minutes. Counters represent regiments and each strength point on the infantry / cavalry counters is the equivalent of 100 effective men. Artillery counters represent batteries, with each strength point equal to one gun.