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Bloody 110 box art
1989 Ranked #11,396

Bloody 110

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Hexagon Grid Movement Points

Players

2

Play time

Not listed

Age

12+

Complexity

3.91/5

Rating

7.10

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

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How it plays

How does it play?

Bloody 110 - The Battle for Clervaux, December 16-17, 1944 is the first game in the Tactical Combat Series (TCS) by The Gamers and it features the vital two day delay of the 2nd Panzer Division by elements of the US 28th Infantry Division along the road to Bastogne on December 16th and 17th, 1944. The actions of the handful of Americans represented by the game were critical in setting the stage for the more famous siege of Bastogne itself.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Bloody 110 - The Battle for Clervaux, December 16-17, 1944 is the first game in the Tactical Combat Series (TCS) by The Gamers and it features the vital two day delay of the 2nd Panzer Division by elements of the US 28th Infantry Division along the road to Bastogne on December 16th and 17th, 1944. The actions of the handful of Americans represented by the game were critical in setting the stage for the more famous siege of Bastogne itself. It was their defense that provided the time needed for other units, including the 101st Airborne, to make it to Bastogne in order to defend it. Without this successful defense, Bastogne would surely have fallen and the road would have been clear to the Meuse. The actions of the handful of Americans represented by the game were critical in setting the stage for the more famous siege of Bastogne itself. It was their defense that provided the time needed for other units, including the 101st Airborne, to make it to Bastogne in order to defend it. Game Scale: Game Turn: 20 minutes Hex: 125 yards / 114 meters Units: Infantry platoons, individual vehicles Game Inventory: Two 22 x 34" full color maps Three dual-side printed countersheets (840 1/2" counters) One 32-page TCS specific rulebook One 14-page Bloody 110 specific rulebook Two 6-sided dice Solitaire Playability: Medium Complexity Level: High Players: 2 or more Playing Time: 1-30 hours

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
360 min
Age
12+
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

1
Dean Essig

Publishers

1
The Gamers

Linked items

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