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Bloodiest Day: The Battle Of Antietam September 17, 1862 box art
1995 Ranked #16,553

Bloodiest Day: The Battle Of Antietam September 17, 1862

Maneuver forces across tactical or historical battle maps.

Wargames American Civil War Wargame Area Movement Area-Impulse

Players

2

Play time

Not listed

Age

?+

Complexity

2.33/5

Rating

6.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Bloodiest Day: The Battle of Antietam, from Spearhead Games captures the essence of this crucial engagement.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Bloodiest Day: The Battle of Antietam, from Spearhead Games captures the essence of this crucial engagement. Bloodiest Day's unique approach to simulating Civil War battles uses alternating-impulses and an area map to capture the ebb and flow of Civil War battle as attack and counterattack build to a crescendo of combat. 17 September 1862, Sharpsburg, MD: The bloodiest single day of combat the North American continent would ever witness draws to a close. Lee's Army of Northern Virginia, outmanned but not outfought by McClellan's Army of the Potomac, barely adverts disaster along the banks of the Antietam Creek. Heavy but uncoordinated Federal attacks had stretched the gray-clad lines to the breaking point. Only the nick-of-time arrival of Hill's Light Division blunts the final Union assault. McClellan refuses to commit his reserves to grasp the war-ending victory that lies within his reach. Lee's first invasion of the North ends - but the war drags on. Yet McClellan's imperfect victory would lead to Lincoln's Emancipation Proclamation and change fundamentally the nature of the conflict. System is loosely based on the area movement games from Avalon Hill (Storm over Arnhem, Thunder at Cassino, Turning Point: Stalingrad and Breakout: Normandy) and sister game to They Met At Gettysburg. Game Scale: Game Turn: 2 hours Area: 1" / 2.54cm = 285 yards / 260 meters Units: Brigades Game Inventory: One 22 x 34" full color map One dual-side printed countersheet (176 5/8" counters) One 30-page Bloodiest Day rulebook Two single-side printed Player Aid Cards Two single-side printed Order of Battle charts Four 6-sided dice Solitaire Playability: High Complexity Level: Low-Medium Players: 2 or more Playing Time: 1.5 - 2.5 hours

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Editions

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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
120 min
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Peter Perla

Artists

3
Crazy Cat Graphics Peter Perla William B. T. Trego

Publishers

1
Spearhead Games

Linked items

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