Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
War is in the air. Two feuding nations after a decade of a very fragile truce assemble their armies: Her Majesty Susanna from Thargaton with troops in black uniforms to the west and Cardinal Nicodemus from Vesani with white-robed religious fanatics to the east.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Memory
Remember previously revealed information, positions, or sequences.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
War is in the air. Two feuding nations after a decade of a very fragile truce assemble their armies: Her Majesty Susanna from Thargaton with troops in black uniforms to the west and Cardinal Nicodemus from Vesani with white-robed religious fanatics to the east. Both leaders try to secure the most strategic parts of forty-kilometer-long strip of no man's land. There are heavy fights to gain control of the old forts that survived the war of the apostles. Who is going to outmaneuver the enemy? Who will use their troops most efficiently in this mortal battle? Play this quick war game and find out. Black&White is a two-player block war game that takes place on a hexagonal board that may be customized by terrain tiles. Before the game, each player builds his army using available troops and also assigns the leader. Each side of the conflict has nine different units from which to choose. The choice is not simple, however, as only a proper balance between various types of infantry, cavalry and artillery will make for a strong army.