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Billabong box art
1992 Ranked #3,352

Billabong

This abstract racing game has players leap teams of kangaroos around a billabong and over the finish line. Long jumping chains reward clever positioning, while small moves set up the next dramatic hop.

Family Games Abstract Strategy Animals Grid Movement Race

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.9/5

Rating

6.85

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the geometrical racing game Billabong, players maneuver teams of kangaroos jumping around a "billabong" ("a dead-end channel extending from the stream of a river," a term used in Australia).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the geometrical racing game Billabong, players maneuver teams of kangaroos jumping around a "billabong" ("a dead-end channel extending from the stream of a river," a term used in Australia). The board is made up of checkerboard-style squares around the billabong in the middle. On your turn, you move one of your five kangaroos, usually moving it in a jump or series of jumps over the other kangaroos. Jumps can be long; if the kangaroo to be jumped over is five spaces away, for example, the landing space will be five spaces beyond. The other option — to move a kangaroo just one space — is usually used as a positioning tactic for a subsequent move. The first player to get all five kangaroos around the billabong and over the finish line wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Eric Solomon

Artists

4
Klemens Franz Ralf E. Kahlert Alvin Madden Franz Vohwinkel

Publishers

4
AMIGO franjos Spieleverlag OPEN'N PLAY SimplyFun

Linked items

No published linked games yet.