Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Goal of the game: The players who play with a sailor have to reach his ship with the treasure of the Big Pirate (they can also hide behind the coco trees); the player who plays the Big Pirate has to catch the sailors to win.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Goal of the game: The players who play with a sailor have to reach his ship with the treasure of the Big Pirate (they can also hide behind the coco trees); the player who plays the Big Pirate has to catch the sailors to win. Components of the game: 1 Big Pirate painted plastic figurine 3 painted plastic sailor figurines 3 treasures 1 board (30x28cm) depicting an island 7 plastic coconut trees 2 dice 13 cards