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Order Up box art

Order Up

Players

2-4

Time

?-?

Age

6+

Weight

1.22

Rating

6.06

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 3.8

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Order Up has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, Order Up has a balanced level of player interaction.

Replay value

Order Up has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, allows for improvement in strategy over time, and adapts well to different player counts. The expansions available add some new content and gameplay elements, enhancing the replay value. While the game may not be the easiest to learn, it offers a good balance between easiness and depth.

Luck profile

Order Up has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with the outcome being influenced by both player decisions and random elements.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
August M. George Daniel A. George (I)

Artists

1
Kimberley Bates

Publishers

1
Z-Man Games

Linked items

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