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Battlegame Book 3: Galactic War box art
1975 Ranked #17,909

Battlegame Book 3: Galactic War

A space wargame collection offers races for cargo, survival treks, planetary defense, and galactic conquest across four games. Each scenario adds a distinct pressure, from orbital hazards and secret ships to limited resources and roaming threats.

Wargames Book Fighting Pick-up and Deliver Secret Unit Deployment

Players

2-4

Play time

Not listed

Age

7+

Complexity

2/5

Rating

6.44

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A book that includes four "realistic space wargames". Each game has a double A4 sized board and a page of black and white counters that need to be cutout and in some cases assembled to be stand-up starships.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A book that includes four "realistic space wargames". Each game has a double A4 sized board and a page of black and white counters that need to be cutout and in some cases assembled to be stand-up starships. This game book is number 3 in the Battlegame Book series. The four games are: Space Pirates. 2-4 players. Players control 3 ships and are racing to pick up cargoes from asteroids and return them to earth. Each ship has a speed from 0 to 5 must change speed by one unit each turn. The moon orbits the earth, and is a constant hazard. Attacks are permitted and send the loser out of control. Landing is a fine art of judging speed. Deadly Planet. 2-4 players. Each player has a team of astronauts stranded on a hostile planet and they have to reach specific pick-up point. Dangerous beasts roam the planet, some of which can be ridden; others exist only to attack astronauts. Invasion Earth. 2 players. The Ganoids are invading Earth's seas. The earth player using orbital missile satellites, submarine and surface fleets must track down and destroy the Ganoids spawning craft. It is a game of careful placement as the Ganoid player tries to over-extend the Earth player's resources. Galactic War. 2 players. The Krul vs the Stellar Federation. Players expand across the map capturing planets to increase their technology rating and dodging the randomly moving anti-matter cloud. Combat and conquest depends on the number of ships in the fleet. As only one ship can occupy each space, long snaking fleets stretch across the board. Some of the ships are annihilators - suicide bombers that destroy all neighboring ships. Ship types are kept secret from your opponent.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
30 min
Age
7+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

3
Andrew McNeil James Opie Dave Rotor

Publishers

3
Rigby Unipart Verlag Usborne

Linked items

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