Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Panzerschreck Magazine #4. From the rules: Battle of the Atlantic is a solitaire game based on this important World War II naval campaign.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Panzerschreck Magazine #4. From the rules: Battle of the Atlantic is a solitaire game based on this important World War II naval campaign. It covers the decisive part of the campaign, August 1942 to May 1943. The player, assuming the role of Admiral Karl Dönitz, controls the German Kriegsmarine and tries to achieve victory against the Allies, controlled by the game system." This issue also contains a smaller game, Berchtesgaden: The Alpine Redoubt covering a hypothetical WWII campaign against a putative "last stand" defense at Berchtesgaden. As with all Panzerschreck games, the games require some assembly prior to play. Scheduled for April 2015 reprint by One Small Step Games.