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Field Commander: Rommel box art
2008 Ranked #2,870

Field Commander: Rommel

Solo operational wargame where players command Rommel's forces through campaigns in France, North Africa, and Normandy. Battle and operation plans drive the Allied response, so every decision must use historical options to keep the campaign from unraveling.

Wargames Wargame World War II Area Movement Simulation

Players

1-2

Play time

Not listed

Age

12+

Complexity

2.43/5

Rating

6.99

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Field Commander: Rommel was designed by Dan Verssen and is the first wargame in the "Field Commander" Solitaire series of historical Operational level board-wargames.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Field Commander: Rommel was designed by Dan Verssen and is the first wargame in the "Field Commander" Solitaire series of historical Operational level board-wargames. The player takes command of General Erwin Rommel's forces in 3 exciting World War II Campaigns: France 1940, North Africa 1941, and D-Day 1944. An easy-to-use game system of "Battle Plan" and "Operation Plan" chits manages the Allied movement, combat, and reinforcements. Each campaign comes with a list of historical options that the player can modify to adjust its difficulty level and improve replay value. Also, as units win battles, stats increase to affect ensuing battles and movement. The game comes with "Career" rules that allow the player to link campaigns, so that the outcome of one campaign affects the start-up conditions for the next campaign. Game Information: Game Time: Each campaign can be played in 2 hours. Complexity: Moderate Players: 1 Games by player age|Ages 12 and up Components: 3 Full Color Campaign Maps (11" x 17") 176 Full Color (both sides) 5/8" counters 1 6-sided die 1 Campaign Log Sheet Rulebook See also: Field Commander: Alexander and Field Commander: Napoleon

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
120 min
Age
12+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Dan Verssen

Artists

1
Dan Verssen

Publishers

1
Dan Verssen Games (DVG)

Linked items

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