allboardgames.com
Bad Doctor box art
2018 Ranked #20,849

Bad Doctor

This competitive tile-laying game has doctors treat maladies, complete patients, and collect the most doctor markers. Unvisited patients gain complications and can die on a shift, while only the final cure earns the patient’s glory.

Humor Medical Tile Placement

Players

2-4

Play time

30-40 min

Age

10+

Complexity

1.5/5

Rating

5.68

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Central City Hospital is an overcrowded, derelict hospital. As a doctor in this terribly understaffed hospital, your job is to keep patients alive until your shift ends.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Central City Hospital is an overcrowded, derelict hospital. As a doctor in this terribly understaffed hospital, your job is to keep patients alive until your shift ends. Curing patients is great as long as you can claim the glory for yourself! Every patient you see takes precious time and resources as you struggle to keep them alive. Sometimes you have to leave the sickest patients for the next shift and pass the blame to someone else. If patients die on your watch, you risk being forever shamed as a bad doctor! In more detail, Bad Doctor is a light tile-laying game in which doctors compete for the glory of being the best doctor by treating and curing patients. Treat patients by laying treatment tiles with matching malady symbols. Place your doctor marker on that malady to show you helped cure that patient. You place complication cubes on patients who are not visited during your shift (or turn), but if that patient has no spaces left for complication cubes then that means the patient has died on your shift! Patients are completely cured when there are no open malady spaces on the patient or any connected treatment tiles. The player who cured the final malady on the patient during their shift collects their doctor markers and places them in the score pile on their doctor board. All other doctor markers on the patient go back into the other doctors' reserves. The game ends when one doctor has collected eight or more doctor markers in their score pile. The player with the most doctor markers in their score pile wins! —description from the publisher

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
30–40 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

2
Dan Germain Eric Magnan

Artists

2
Kristina Arwood Bill Holbrook

Publishers

1
Mayday Games

Linked items

No published linked games yet.