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Ave Cesar box art
2013 Ranked #10,144

Ave Cesar

A city-building card game has Romans choose characters, construct buildings, and build military and political influence. Character order and card-based payments shape each round, while final points reward a balanced empire.

Strategy Games Ancient Card Game Variable Phase Order Variable Player Powers

Players

4-7

Play time

Not listed

Age

15+

Complexity

2.29/5

Rating

6.70

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players have to build a city in honor of Cesar. This game has a little of San Juan and Citadels combined.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players have to build a city in honor of Cesar. This game has a little of San Juan and Citadels combined. There are 2 kinds of cards: characters and buildings. Each building card has a cost, victory points, military power, politic influence and sowing capability. At the beginning of each round players must chose a character with a mechanic very similar to Citadels. Some characters allow building, getting cards, stealing from other players, obtain victory points, etc. In Phase 2 is the construction phase where you have to a) Characters are activated in order. b) Draw 2 cards c) Harvest what your building gives you d) Build and/or use the power of your character. To pay for a construction players must pay with cards in their hands (a la San Juan) At the end of the game they will earn points for their edifications, military power and politic influence, and add them to the points gain during the game. The player with the most points will be the winner.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
4–7
Best with
4–7
Play time
60 min
Age
15+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
Michel Fischman Emmanuel Rabell

Artists

4
Paula Fernández Marina Friszman Daniela Gagliano Germán Guzik

Publishers

1
Bureau de Juegos

Linked items

No published linked games yet.