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Assault On Narvik box art
2005 Ranked #19,989

Assault On Narvik

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

3/5

Rating

6.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

An LPS bonus mini-game, Assault On Narvik is a simulation of the ground, sea and air battles that raged around the far northern port of Narvik in Norway during the spring of 1940.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

An LPS bonus mini-game, Assault On Narvik is a simulation of the ground, sea and air battles that raged around the far northern port of Narvik in Norway during the spring of 1940. Gamers can take both games and compare just how much each side learned about amphibious operations in the three years that separated the two battles. The game has an 11" by 17" map, 95 half-inch counters, 2 pages of charts and tables and 10 pages of rules. The game covers the Allied landings just after the Royal Navy went in and blew out of the water the German destroyer flotilla (that had just landed their troops). The game uses a clever mechanic that ties in units' Fatigue Levels whenever they perform any sort of operation (move, attack, defend, retreat, you get the picture). The terrain and weather were so inhospitable that units can get worn down pretty quick, and players have to be thinking ahead to win the game. Rules cover formation integrity, air support (mostly the Luftwaffe), limited intelligence, combined arms, even an armistice and/or internment of German units in Sweden. There is a lot packed into this little game, and we're very happy to be able to "shoe-horn it in."

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
240 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Andrew Mulholland

Artists

1
Craig Grando

Publishers

2
Against the Odds LPS, Inc.

Linked items

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