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Assault On Doomrock box art
2014 Ranked #3,014

Assault On Doomrock

Cooperative fantasy adventure where randomly generated heroes explore a changing world, gain odd abilities, and face escalating foes. Each party is unusual and the map is assembled anew, so every decision must turn chaos into enough strength for the final threats.

Thematic Games Adventure Exploration Modular Board Role Playing

Players

1-4

Play time

Not listed

Age

10+

Complexity

3.14/5

Rating

6.96

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Assault on Doomrock is a co-operative adventure game set in a humorous fantasy world. Players start the adventure by generating random heroes from two cards.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Assault on Doomrock is a co-operative adventure game set in a humorous fantasy world. Players start the adventure by generating random heroes from two cards. Combinations like sadistic paladin, stinky warrior, frustrated mage or impatient rogue are only few of the possibilities. The unique party of heroes will venture forth into a randomly assembled world map. While gaining crazy abilities, and searching for gold and ridiculous items, heroes must face three increasingly difficult encounters. These battles play out in a grid-free, highly tactical battle system that uses character positioning, dice and ability cards. The goal of the game is to defeat the third epic boss encounter. In order to do that, heroes must carefully exploit the map to grow as powerful as possible before they run out of time. Feature highlights: Fully cooperative board game, with card driven artificial intelligence. Variable heroes and scenarios, generated from over 300 cards. Grid-free, highly tactical battle system, with dice allocation planning phase. Fully randomized adventure on the world map, with quests, events, shops and rewarding exploration. 6 Heroes with 8 random traits. 74 unique ability cards. 70 item rewards. 9 possible battle encounters, each with their unique artificial intelligence deck, which gives over 30 battle encounter combinations.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
150 min
Age
10+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Tom Stasiak

Artists

4
Tomasz Florkiewicz Przemys?aw Geremek Micha? Grochalak Adam Kabalak

Publishers

1
Beautiful Disaster Games