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Assault On Doomrock: Ultimate Edition box art

Assault On Doomrock: Ultimate Edition

Players

1-4

Time

60-120

Age

13+

Weight

3

Rating

7.42

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Assault on Doomrock: Ultimate Edition has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

The final luck score for Assault on Doomrock: Ultimate Edition is 6.333, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A complete and updated version of the cooperative fantasy board game, where you can die from an arrow in the knee, poor decisions and dry jokes. A three-act fantasy adventure campaign featuring exploration and combat, now with v4.0 rules, numerous enhancements and improvements, integrated expansions and twice the amount of content released for the game previously. While exploration is focused on creating meaningful decisions with impactful results, combat in Doomrock is highly tactical and aims to be fair by introducing a minimum amount of output randomness and rewarding experienced play; all while giving a hardcore challange. Main features: Focus on replayability, with scenarios in the spirit of rogue-like games, generated from a massive amount of cards A distinct, gridless battle system utilizing dice-allocation mechanics and encounters powered by highly-thematic A.I. Power up between encounters by exploring a randomly-generated world and resolving quests, triggering events, and scoring epic gear and new abilities that bring unexpected synergies between heroes. —description from the publisher

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Editions

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Credits

Designers

1
Tom Stasiak

Artists

1
Bartosz P?awecki

Publishers

1
Beautiful Disaster Games

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