Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
(by the designer, partially adapted from the publisher's website) It is 100 AD and the Celtic nation of Armorica (Brittany) has been conquered by the Roman Empire. Now, the administrators of Armorica try to increase their prestige by attracting wealthy Romans immigrants.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
(by the designer, partially adapted from the publisher's website) It is 100 AD and the Celtic nation of Armorica (Brittany) has been conquered by the Roman Empire. Now, the administrators of Armorica try to increase their prestige by attracting wealthy Romans immigrants. However, Roman Patricians have expensive tastes, and it will take a lot of development to make a barbaric province like Armorica appealing. Armorica is the third game in Vainglorious Games' Celtic Nations series. It is a challenging card-drafting game, in which players must anticipate the likely choices of their opponents in order to win. Each turn, players select cards from face up displays and add them to their personal tableaus. Icons in player's personal tableaus increase the range of cards from which they can select, allow them to retain more cards in their tableaus, and provide different sources of victory points.