Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
As the sun pierces the morning fog, the harbor fills with the low rumbling roar of monster contractors checking in for another day of miscreation.
Core mechanisms
Key systems that shape the decisions players make.
Open Drafting
Select cards or items from a shared face-up display.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Take That
Direct negative effects at selected opponents.
Read the full game description
As the sun pierces the morning fog, the harbor fills with the low rumbling roar of monster contractors checking in for another day of miscreation. Your job as urban planners is to strike a balance between serving diverse public interests, and managing ten-story tall monsters who are committed to leaving their marks on Monster City. Monster City Planners is a deeply strategic game with drafting, dual use cards, and hidden goal selection. Players start each round by choosing their hand of cards through a draft. Each card has two uses: 1) a monster action that changes the city plan, and 2) a unique scoring criteria for earning points. But you can only use each card for one of its two purposes. After the draft, players take turns constructing and demolishing buildings until both players yield. They then score points based on the unused cards that remain in their hand, and how well those cards' scoring criteria are reflected in the final city plan.