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Arcana box art

Arcana

Players

2-4

Time

?-?

Age

13+

Weight

2.06

Rating

6.10

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Arcana has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, the game does not emphasize cooperation as much.

Replay value

Arcana has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is average. Arcana scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, striking a balance between accessibility and depth. Overall, Arcana has a strong replayability score of 7.85.

Luck profile

Arcana has a moderate influence of luck. Random elements like card draws and dice rolls have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate luck through strategic decisions, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.

Overview

Game description of the 2011 revised edition from the publisher: Welcome to Cadwallon, an infamous city known for the chicanery of its artful guilds! Can your guild sweep through its districts and gain power through recruiting influential citizens and acquiring valuable relics? The revised edition of Arcana is a card game of recruitment and resource gathering for 2-4 crafty leaders. Command a guild of loyal agents during a series of district encounters against your opponents. Score the most prominent citizens, advantageous locations, and valuable treasures through bribery and power struggles. Collect the highest amount of victory points to become the master guild of Cadwallon! This vibrant game creates a fantastical atmosphere for players to enjoy while they attempt to best their opponents through strategic card play. Make your guild the most influential by winning Stake cards and strengthening your deck with impressive Personalities, advantageous Locations, or tempting Relics to use in bribery. The revised edition of Arcana introduces two new guilds to choose from, the Guild of Fortune-tellers and the Guild of Architects, as well a variety of optional rules that players can utilize to enhance their experience. Players can customize their guild, fulfill objectives, recruit Militia, invoke the ability of their Guild Masters, affect game play through random events, or optimize tactical strategy through card discards. Which variant will you use in your game? Summary of Play Arcana is played over a series of rounds that are comprised of two phases, the Intrigue phase and the Resolution phase. Send Agents from your unique guild deck to any of Cadwallon’s districts to claim control of Stake cards: Personalities, Locations, and Relics, all of which award victory points. During these district encounters players gain control of Stake cards by playing their Agent cards. Stake cards are won through meeting or exceeding the card’s main arcanum: either Military, Political, Spiritual, or Financial. Whichever Agent has the highest matching arcanum type wins the current revealed Stake card in that district. Of course if the Stake card you are after is a Personality card you can choose to bribe them with a Relic Card instead, immediately ending the phase and wresting the victory points from your opponents should you succeed. Players can increase the mystery of the final outcome through bluffing. Players control two friendly distracts (piles of Stake cards) in which they can place their Agents facedown. Will your opponent chance opposing you when he is uncertain of your arcanum value?

Editions

Edition Year Language Publisher / Region
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Credits

Designers

1
Damien Desnous

Artists

4
Paul Bonner Gary Chalk Miguel Coimbra Nicolas Fructus

Publishers

4
Alderac Entertainment Group Axel Dust Games Edge Entertainment

Linked items

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