allboardgames.com
Approaching Dawn: The Witching Hour box art
2017 Ranked #8,540

Approaching Dawn: The Witching Hour

A cooperative card game has witches use spells to bind and banish supernatural threats across connected scenes. Black magic spreads corruption while white magic heals it, so every spell choice affects the whole coven.

Card Game Fantasy Cooperative Game Mechanism: Campaign Games

Players

3-6

Play time

Not listed

Age

12+

Complexity

3.2/5

Rating

7.31

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Enter a brand-new world of witches and demons. In Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member of the coven.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Enter a brand-new world of witches and demons. In Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member of the coven. Black magic begets corruption, which is given to other members; conversely, White magic can heal your own corruption. But both types of magic are used to bind and banish the demons, imps, fey, possessed animals, and warlocks entering our world. Each witch starts with spells that they know, but throughout the game can gain corruption to learn new spells and get familiars and artifacts. But how they choose to use these new cards each hour — whether as Black or White magic — will determine the successful completion of the scene (mission). In this cooperative card game, each scene (mission) determines the goal of the game. If the scenes are played in order, they form a story arc, but you can play any scene in any order. —description from the publisher

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–5
Play time
120 min
Age
12+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

1
Kenneth C. Shannon, III

Artists

2
Jhoniel Centeno Hal Greenberg

Publishers

1
WizKids (I)

Linked items

No published linked games yet.