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Knock, Knock! Dungeon! box art

Knock, Knock! Dungeon!

Players

1-6

Time

?-?

Age

7+

Weight

1.2

Rating

6.22

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to pay attention to each other's actions frequently. However, there is not much emphasis on cooperation.

Replay value

Knock, Knock! Dungeon! has a high replayability score due to its high variability gameboard, expansions available, strategic depth, and scalability. The game offers different experiences each time it is played, with the potential for new tactics and strategies to be discovered. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Knock, Knock! Dungeon! is 5.33, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

In the co-operative game Knock! Knock! Dungeon!, you and your companions must explore a dungeon with various dangers and creatures in order to find and beat the Black Knight — but you have only ten minutes before the curse of the dungeon hits you! —description from the publisher

Editions

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Credits

Designers

1
Anthony Perone

Artists

1
Pierre Waltch

Publishers

1
Blue Orange (EU)

Linked items

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