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Anubixx box art

Anubixx

Players

2-5

Time

?-?

Age

8+

Weight

1.25

Rating

6.19

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Anubixx has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. However, there is not much emphasis on cooperation in the game.

Replay value

Anubixx offers a high level of variability with its gameboard, allowing for different experiences each time. The availability of expansions adds to the replay value. The game provides deep strategic possibilities and room for improvement. Player interaction is moderate. It scales well with different player counts and is relatively easy to learn. Overall, Anubixx has a strong replayability score of 7.95.

Luck profile

Anubixx has a moderate level of luck involved in the game. While random elements like dice rolls and card draws have a notable impact on the game outcome, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game is a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome. Overall, Anubixx provides a good balance between luck and player agency.

Overview

Erect massive structures in Anubixx with absolutely no waiting time because anyone can roll the dice, after which everybody builds! If the dice don't fall as you want them to, the quarry can help you, but you will gain the favor of the Pharaoh and win the game only if you keep your eyes on the bigger picture and don't waste your precious stones. —description from the publisher

Editions

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Credits

Designers

3
Steffen Benndorf Florian Ortlepp Helmut Ortlepp

Artists

1
Christian Opperer

Publishers

2
Nürnberger-Spielkarten-Verlag White Goblin Games

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