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Anno Domini: Penne E Pennelli box art

Anno Domini: Penne E Pennelli

Players

2-8

Time

?-?

Age

10+

Weight

1

Rating

6.46

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Anno Domini: Penne e Pennelli has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game. Overall, it offers a good balance of player interaction.

Replay value

Anno Domini: Penne e Pennelli has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions available to add new content. Players have room to improve their strategy over time, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers enough depth to keep players engaged and coming back for more.

Luck profile

Anno Domini: Penne e Pennelli has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Each Anno Domini set consists of 336 cards, with a description of a historical event on one side of the card, and the year (and sometimes specific date) in which it happened on the other. Each player receives nine of these cards (or less, if you want the game to be shorter), and may only look at the descriptions. Players then put in turn a card on the table, *trying* to put theirs in chronological order. A player may, instead of adding a card, claim that the order in which the cards were put is incorrect. In this case all cards are turned over and the correct years revealed. If the order was correct then the doubting player receives two cards and skips a turn. If the order was incorrect then the previous player, who accepted the order as correct, receives three cards. The first player that gets rid of all the cards wins. Bluffing is as least as important as knowledge in this game. Most events are rather obscure or are hard to date exactly, so this ain’t no game for the nerds/geeks of this world, even they might think so, because it’s full of surprises and pure fun. Highly recommended, because Anno Domini is a blast to play, is a very enjoyable social event and you even learn something from it. The set, for the Italian market, Penne e Pennelli contains historical events which are related to writing, printing, and art. Like all Anno Domini the Penne e Pennelli edition can be played as standalone or mixed with some or even all editions. Anno Domini the Penne e Pennelli is a functional merger of two previous set themes, Kunst and Wort Schrift Buch.

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Editions

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Credits

Designers

1
Urs Hostettler

Artists

2
Simone Delladio Laura Spianelli

Publishers

1
DV Games

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