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Animotion box art

Animotion

Players

3-8

Time

?-?

Age

8+

Weight

1

Rating

5.81

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Animotion has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Animotion has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Animotion has a strong replayability score of 7.9.

Luck profile

Animotion has a moderate influence of luck. While random elements like dice rolls or card draws have a minimal impact on the game outcome, players have substantial ability to mitigate randomness through strategic decisions and planning. The game is a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome.

Overview

Don't be afraid of looking silly because that's the only way you'll let others discover your true animal nature. To set up Animotion, which was first released as Animal Suspect, lay out six animal cards and six expression cards on the game board next to the die faces numbered 1-6. On a turn, one player rolls two dice in secret, looks at the cards matching the numbers rolled, then imitates this particular combination as best they can. Will they be a shy mosquito? An attentive walrus? An amorous octopus? Whoever guesses the proper combination first wins a card, along with the imitator, and whoever collects the most cards wins.

Media

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Editions

Edition Year Language Publisher / Region
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Credits

Designers

2
Bruno Faidutti Nathalie Grandperrin

Artists

3
Marek Bláha Pablo Fontagnier Christophe Swal

Publishers

2
Edition Spielwiese Gigamic

Linked items

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