ABG All Board Games
Amuseamaze box art

Amuseamaze

Players

2-6

Time

?-?

Age

?+

Weight

1.47

Rating

5.81

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.2

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

amuseamaze offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with good replay value.

Luck profile

Amuseamaze has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

Players form words by using the letter tiles and the letters printed on the board, moving their pawn from the first letter in their word, through each adjacent letter in turn, to the last letter. Players move through the maze, attempting to land on the coloured target spaces, collecting the associated target card. The first player to make their way to the set number of coloured target spaces, and reach the end of the maze (either the bottom row of the board in a 3-6 player game, or one of the spaces adjacent to the start space in a 2 player game), wins the game. Contains: 18 Maze Boards 88 Letter Tiles 24 Target Cards 6 Pawns 6 Gardener Cards 1 Rulebook

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Ethan Goffman

Publishers

1
HL Games

Linked items

No linked items imported yet.