Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Players
2-6
Time
?-?
Age
12+
Weight
4.56
Rating
6.62
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
America in Flames has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.
The final luck score for America in Flames is 6.333, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
From the box and rules... "It is 1945. The iron fist of Fascism lies sprawled across the Globe. Asia and Europe are in ashes, their beautiful cities destroyed. You are all that stands between Democracy and darkness. And they are coming........ You are not totally defenseless, and your scientists are feverishly developing a weapon of unimaginable power. Can you defend the Western Hemisphere or at least the land of the free and the home of the brave long enough to give your scientists that precious commodity they need most, time. The fate of the free world is in your hands. America in Flames allows 2-5 players to fight for control of the Americas. Germany, Italy and Japan must attempt the largest invasion in history. Pitted against them are the USA and the remnants of the Commonwealth, both desperately attempting to turn back the swelling tide of fascism. The theater of action is North and South America, and one of your many tasks is to woo the neutral minor countries onto your side to help overthrow the enemy. 840 counters and 2 large maps give you everything you need to re-fight the greatest war that never happened. Can you save the World?" -- America in Flames (“AiF”) is Australian Design Group’s strategic level game of an imaginary Invasion of America by the Axis powers, gorged on victory in the Second World War. America in Flames is a complete game playable either by itself or with World in Flames. In the America in Flames campaign game, up to six players will manage the economies and conduct the military operations of the major nations involved in this conflict, either as a member of the Axis (Germany, Italy and Japan) or as one of the Allies (the Commonwealth, France and the USA). When played with World in Flames, the full gamut of decisions required for the successful prosecution of World War II becomes available.
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