ABG All Board Games
Alexander's Campaign box art
Rich game profile

Alexander's Campaign

Alexander's Campaign is a fast paced historical boardgame for 2-3 players that follows every step of Alexander's Campaign in the east, from 334 to 324 bc. All the players are represented on the board by Alexander's pawn which they are using it every turn to do one of their possib...

Players

2-3

Time

45-60

Age

10+

Weight

2

Rating

6.75

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.2

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Alexander's Campaign offers a high level of variability with its gameboard and expansions. The strategic depth allows for continuous improvement in gameplay, and the player interaction score ensures engaging social dynamics. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a solid replayability experience.

Luck profile

The final luck score for Alexander's Campaign is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Alexander's Campaign is a fast paced historical boardgame for 2-3 players that follows every step of Alexander's Campaign in the east, from 334 to 324 bc. All the players are represented on the board by Alexander's pawn which they are using it every turn to do one of their possible actions in comparison with their General's (Hetairoi) unique board and special ability. In every round the players striving to recon or conquer enemy cities to complete their personal agenda, to build strongholds or settlements or temples to gain Conquest points, enforcing taxes to claim valuable military and building resources, pass their turn to mess with other players plans and finally using their fighting/building tactics tiles with the best tactical approach in order to fulfill their personal ambitions and to please their King. At the end of the campaign the players are subtracting Conquest points for not using their available fighting formations and add their hidden Conquest points so the player with the most points wins the favour of Alexander III of Macedon as his best man. GAME COMPONENTS: 1 Mounted Gameboard 55X36cm 3 Player Mats 22X7cm (Generals/Hetairoi) 15 Tactics Tiles 3 Objective Tiles (card sized) 9 Temple Tiles 9 Stronghold Tiles 6 Settlement Tiles 17 Exploration Tiles 12 Counter Tokens 9 Provincial Event Tiles 3 Special Ability Tiles 3 Conquest Point Tokens 1 Taxation Token 1 6 Sided Dice 1 Alexander's Tile 1 Rulebook 12 Pages

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

3
Alexander Boucharelis Konstantinos Iovis Lefteris Iroglidis (???????? ?????????)

Artists

1
Odysseas Stamoglou

Publishers

1
AlcyonCreative

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.