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Alex Colt: Cadete Espacial box art
Rich game profile

Alex Colt: Cadete Espacial

Alex Colt: Cadete Espacial ("Alex Colt: Space Cadet") is a semi-cooperative hidden-role card. The objective of the space cadets is to complete their missions, represented by the mission boards. If the deck is finished before all missions are completed, the victory will be for the...

Players

4-10

Time

?-?

Age

10+

Weight

1

Rating

5.70

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Alex Colt: Cadete Espacial has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategy over time. The presence of expansions adds new content and gameplay elements. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Alex Colt: Cadete Espacial is 6. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a significant role, player strategy and decisions also have a considerable influence on the game outcome.

Overview

What ABG knows about this game

Alex Colt: Cadete Espacial ("Alex Colt: Space Cadet") is a semi-cooperative hidden-role card. The objective of the space cadets is to complete their missions, represented by the mission boards. If the deck is finished before all missions are completed, the victory will be for the Zarkians. You are cadets of the MADRE Academy and your dream is to become, some day, in space pilots. To do this, you have to put yourself to the test in a series of missions throughout the universe. To successfully achieve a mission, you have to gather the necessary items, while the Zarkians will try to sabotage them. That is the challenge of this game: you will have to trust each other, and at the same time be very vigilant to unmask the Zarkian traitors who are hiding among you. You know that they will pretend to be one of yours and lie as much as necessary to prevent you from achieving your goal. The Cadets win the game if they achieve all the missions before the main deck runs out. The Zarkians win the game if the main deck of cards runs out and there are still missions that are not achieved.

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Commerce mapping

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Credits

People and publishers

Designers

1
Alberto Corazón Arambarri

Artists

1
Fran Ferriz Blanquer

Publishers

1
Zacatrus

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