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Air Charter box art
1970 Ranked #18,552

Air Charter

Move goods between locations while optimizing routes and timing.

Aviation / Flight Transportation Events Pick-up and Deliver

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.35/5

Rating

6.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players represent competing air-freight companies shuttling cargoes between airfields in northern Australia and S.E. Asia.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players represent competing air-freight companies shuttling cargoes between airfields in northern Australia and S.E. Asia. Movement is basically roll a die and move but (simple) rules for air-lanes, airfield circuits, load sizes and fuel consumption add interest and require some planning. The 'basic' game covers just these aspects. The 'full' game has additional freight rules and players have to compete for cargoes and the important fuel-supply franchises.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
10+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

1
Waddingtons

Linked items

No published linked games yet.