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Ad Astra box art
Rich game profile

Ad Astra

Humans have evolved into five different races, each of them adapted to life in different planetary conditions. Guide one of the five human factions in its exploration of the galaxy, while exploiting resources, terraforming planets and creating advanced space colonies. You may eve...

Players

3-5

Time

?-?

Age

13+

Weight

2.68

Rating

6.86

Should this hit the table?

Quick read before the metadata.

Ad Astra has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Ad Astra has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Ad Astra offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Ad Astra has a strong replayability score of 7.85 out of 10.

Luck profile

Ad Astra has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies more on player strategy and decisions, with luck playing a minor role. Overall, Ad Astra strikes a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of both elements.

Overview

What ABG knows about this game

Humans have evolved into five different races, each of them adapted to life in different planetary conditions. Guide one of the five human factions in its exploration of the galaxy, while exploiting resources, terraforming planets and creating advanced space colonies. You may even find artifacts of a long-lost alien civilization and use them to your advantage. A game round consists of three phases: planning phase, action phase and end of round. During the planning phase, action cards are placed face-down on any empty space of a shared planning board. When all spaces on the board have been filled, the action phase begins. In sequence, each card is revealed and all players may carry out the corresponding action. At the end of round, the action cards are returned to the players' hands and a new round begins. The available actions are: Production: one of the resources depicted on the card is generated on every matching planet. Movement: starships may be moved to other planets by spending energy. Build: colonies, factories, starships and terraformers may be built on the planets by using resource cards. Trade: resource cards may be traded among the players and the bank. Scoring: the players are scored based on one of the game elements depicted on the card. The owner of each card has an advantage when resolving it, such as deciding which resource is generated or on which game element the players score. The game ends when one player reaches at least 50 victory points or when all planets have been discovered. At that point, the player with the most victory points is the winner.

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Credits

People and publishers

Designers

2
Bruno Faidutti Serge Laget

Artists

4
Justin Albers Bruno Faidutti Serge Laget Kieran Yanner

Publishers

1
Nexus Editrice

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