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Abagio box art
2004 Ranked #21,681

Abagio

A frog race game has opponents roll dice to maneuver twelve frogs through a grid into the central pond. Stacking can protect or freeze frogs, and the first player to get every frog into the pond wins.

Abstract Abstract Strategy Animals Roll / Spin and Move Animals: Frogs / Toads

Players

2

Play time

Not listed

Age

10+

Complexity

1/5

Rating

5.48

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

User review: One player has twelve red frogs; the other player has twelve purple frogs. There is a yellow frog that can be moved by either player.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

User review: One player has twelve red frogs; the other player has twelve purple frogs. There is a yellow frog that can be moved by either player. The gameboard is a six-by-six grid. The perimeter squares are called the Outer Path. The Outer Path surrounds the squares called the Inner Path. The center four squares have been merged into the Pond, which is the goal area. Players roll both dice on their turn with the goal of getting one’s own frogs into the pond to win. The frogs may be stacked but an opponent whose frog rests on top of the stack can freeze a stack of two. An opponent can not freeze a stack of three. The stacking limit is five (except for the root and pond, which have none). The object of the game is to maneuver all twelve of your frogs into the pond before one's opponent.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
38 min
Age
10+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

2
Michael D. Moore Autumn Moore

Artists

1
April McCoy

Publishers

1
New Classic Games

Linked items

No published linked games yet.