Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"It is our time, and we must rise up." In 7 Souls, originally announced as Rise of the Elder Gods, players will become the gods, vying for control over their supporters, from cultists and acolytes, to betrayers, prophets, and more.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Action Queue
Place actions into an ordered queue that resolves now or on later turns.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Open Drafting
Select cards or items from a shared face-up display.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Read the full game description
"It is our time, and we must rise up." In 7 Souls, originally announced as Rise of the Elder Gods, players will become the gods, vying for control over their supporters, from cultists and acolytes, to betrayers, prophets, and more. Controlling these weak human parasites in an effort to gather support, power and souls to feed their hunger and desire. This beautifully creepy game for 1-6 players, taking only 30-40 minutes, will have players cheering and cursing as they compete with their sanity to outdo each other and corrupt the investigators! Time sensitive simultaneous action selection, "Callings" (secret objectives), "Blessings" (awards), and sacrificial altars help players focus their strategies while providing multiple paths to victory. —description from the publisher