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5ive Straight box art
1958 Ranked #8,568

5ive Straight

An abstract peg game has players use numbered cards to place pegs and form five in a row. Low cards offer broad placement choices, while high cards restrict options but can claim the board’s edge.

Family Games Abstract Strategy Card Game Pattern Building Take That

Players

2-9

Play time

Not listed

Age

7+

Complexity

1.68/5

Rating

6.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A very nice peg-board game, now re-issued. The plastic board has 100 holes, numbered in a oft reversing spiral with 1 in the center.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A very nice peg-board game, now re-issued. The plastic board has 100 holes, numbered in a oft reversing spiral with 1 in the center. A deck of numbered cards from 1-100 is shuffled and players start with 4 each. You may either play a card and stick a peg in, or draw a card, the hand limit being 4. And of course, you're trying to get five of your pegs in a row to win. Simple, except that playing a card allows you to place a peg in that number, or any empty number above. So with a 60, I can fill a space from 60 to 100, the outside rows effectively, but with a 6, I can play practically anywhere, especially the key points in the center area. The game is for 2-3 players, but works even better when played in partnership, your partner frustrated as you fill high numbers with low cards, you frustrated as your partner fails to block. Very good fun and nice for non-gamers. Similar to: Take 5 5 in a Row Go-Moku Renju Pente

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–9
Best with
2
Play time
20 min
Age
7+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

3
Jack Montgomery Ellen Washburne Norman Washburne

Publishers

4
Broman/Percepta Corporation Genesis Art Studio Hartville Game Company Irwin Toy Ltd.

Linked items

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