Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Some sailors work in a boat to make their fortune. The ship's Captain will lead them to fish, to hunt for treasures, to sell fish to the fish market...
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Some sailors work in a boat to make their fortune. The ship's Captain will lead them to fish, to hunt for treasures, to sell fish to the fish market... They can only do whatever the Captain wants, or mutiny to become the new Captain!!! After 21 mutinies, the sailor who has earned the biggest success will be proclaimed the best of all those embarked in this adventure. THE GAME Players will try to earn victory points and money taking different actions on the board. One player, the Captain, who starts the round, decides which action is performed that round. The other players can either perform it along with the captain or mutiny to become the Captain for the next round. The game ends after 21 mutinies, i.e. 21 changes of the Captain role. Then the player with the most Victory Points wins the game.