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1914: Twilight In The East box art
2007 Ranked #5,665

1914: Twilight In The East

A World War I wargame has commanders fight across Poland and Galicia while alternating between attack and defense. Formations must rest to recover, so movement, counter-movement, and artillery shape changing front lines.

Wargames Wargame World War I Hexagon Grid Simulation

Players

2-6

Play time

Not listed

Age

12+

Complexity

4.36/5

Rating

8.00

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

(From the GMT website:) Twilight in the East: The Eastern Front, 1914 models the battles that took place in Poland and Galicia during the first year of World War One.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(From the GMT website:) Twilight in the East: The Eastern Front, 1914 models the battles that took place in Poland and Galicia during the first year of World War One. Beginning with the Russian invasions of Prussia and Galicia in August and ending after the Battle of Lodz in December, it recreates the ebb and flow of the huge forces sent marching across the Eastern Front in 1914. The game features an innovative combat system which takes into account the magnitude of the forces involved in each individual combat and various factors such as amount and type of artillery present, flank attacks, and fieldworks, among other things. It also features a fluid Movement, Counter-Movement, Forced March movement system and Combat Effectiveness Level tracking system that requires formations to periodically rest and recuperate. All the scenarios except the introductory scenario allow both sides to be simultaneously on the offensive and defensive on different parts of the battlefield. Additionally, armies that were on the offensive one game turn can quickly find themselves on the defensive a game turn later. The game includes five scenarios: First Battle of the Masurian Lakes, Lublin, Battle for Galicia, Tannenberg Campaign and the Grand Campaign game. A support magazine "Dispatches 1914" was published in 2012.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
720 min
Age
12+
Complexity
4.4/5
Credits and catalog connections

Credits

Designers

1
Michael Resch

Artists

4
Marcus Brown Rodger B. MacGowan Michael Resch Mark Simonitch

Publishers

1
GMT Games

Linked items

No published linked games yet.