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18cle box art
2016 Ranked #13,296

18cle

Economic trolley game has investors run Cleveland transit companies while preventing them from falling under government control. Depression phases, shrinking stations, and a changing government board complicate the race for wealth.

Economic Trains Auction/Bidding Stock Holding

Players

3-6

Play time

180-270 min

Age

18+

Complexity

4/5

Rating

7.16

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Trolley Car companies of Cleveland, Ohio. This is an 18xx style train game that begins in 1848 and ends in 1980.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Trolley Car companies of Cleveland, Ohio. This is an 18xx style train game that begins in 1848 and ends in 1980. There are nine public trolley car companies and one government controlled company. The game also includes eight private companies that are auctioned off at the beginning of the game. Players struggle to keep their trolley car companies from falling into the government controlled railroad. The game ends when the $12,000 bank runs out of funds. The player with the most personal money plus stock share value wins the game. The game has eight phases. The first permanent trolley car is the '8'. Phases 4 and 5 represent the Great Depression and revenue declines during this period of the game in which brown tiles are available. Brown tiles only contain one station space. Upgrading a two station space green tile to a single station space brown tile removes a station marker from the board, which simulates trolley companies shrinking during these two phases. Another unique feature is that a board of directors (3 players) controls the government railroad, which is determined by the player that controls the priority deal card from the previous stock round. This will change at the end of each stock round assuming a different player holds the priority deal card.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–5
Play time
180–270 min
Age
18+
Complexity
4.0/5
Credits and catalog connections

Credits

Designers

1
Richard McGuire

Artists

1
Richard McGuire

Publishers

1
(Self-Published)

Linked items

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