ABG All Board Games
111 Ants box art

111 Ants

Players

2-5

Time

?-?

Age

8+

Weight

1.11

Rating

6.65

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

The game 111 ants has a high replayability score, offering a great degree of variability, strategic depth, and scalability. The presence of expansions adds to the overall replay value. While the game may not be the easiest to learn, it still provides an engaging experience for players.

Luck profile

The final luck score for 111 Ants is 6.333, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The description of gameplay in 111 Ants — first released as MyRummy 111 — requires only one sentence: Take a hand of unsorted cards, draw either a face-down or face-up card on your turn and put it in the right place, then place another card to the left or right of it. Your goal is to be the first to sort your cards in ascending or descending order, which is both easy and challenging since the cards have different qualities. Unfortunately, valuable cards rarely sit in the right place...

Category

1

Mechanism

1

Family

1

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Steffen Benndorf

Artists

1
Denis Martynets

Publishers

2
Schmidt Spiele White Goblin Games

Linked items

No linked items imported yet.