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Rox box art
2014 Ranked #20,434

Rox

This pattern-recognition game has druids select cards by identifying the most prominent border color or symbol and score the most points. A magic-eye check can invalidate a fast player’s sequence, turning speed into a risk.

Card Game Real-time Pattern Building

Players

2-4

Play time

Not listed

Age

7+

Complexity

1/5

Rating

5.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Druids are preparing for a great contest. Who will be the first to restore order to the elements?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Druids are preparing for a great contest. Who will be the first to restore order to the elements? In ROX, the druid players are presented with sixty cards that lay scattered on the table. Each card is one of five colors with a matching colored totem in the center of the card, and the border of the card has sixteen symbols in a mixture of the five colors. To start a round, each player takes a card from the center, looks at the border to see which color/symbol is most prominent, then takes a card of this color, looks at the border, etc. until the player has placed a total of five cards in front of them. One all players have finished, the first player to finish uses a magic eye card to verify that they made the correct color choices for each card that they placed. If they did, they take the highest scoring card for the round; if not, they get nothing. After a certain number of rounds, the player with the highest score wins.

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Category

2

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3
Play time
–15 min
Age
7+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Günter Burkhardt

Artists

1
Franz Vohwinkel

Publishers

1
HABA

Linked items

No published linked games yet.