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Mechanism: Hexagon Grid, Variable Player Powers
Classification: Theme: Archaeology / Paleontology
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1999
Ages 10+
Tikal
7.33
2-4 players
?-? min
2.78 weight
Strategy
Exploration
Territory Building
Action Points
Area Majority / Influence
Auction/Bidding
Country: Guatemala
Crowdfunding: Spieleschmiede
2009
Ages 10+
Tobago
7.10
2-4 players
?-? min
2.13 weight
Family
Adventure
Deduction
Exploration
Deduction
Grid Movement
Hand Management
Country: Trinidad and Tobago
Digital Implementations: Board Game Arena
2011
Ages 13+
The Adventurers: The Pyramid Of Horus
6.80
2-6 players
?-? min
1.75 weight
Family
Thematic
Adventure
Ancient
Exploration
Action Points
Dice Rolling
Grid Movement
Ancient: Egypt
Constructions: Pyramids
2013
Ages 10+
Relic Runners
6.59
2-5 players
40-80 min
2.11 weight
Family
Exploration
Network and Route Building
Pick-up and Deliver
Point to Point Movement
Theme: Archaeology / Paleontology
Theme: Tropical