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Mechanism: Grid Movement, Dice Rolling
Classification: Sports: Chariot Racing
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Circus Maximus
6.78Bluff, read opponents, and time reveals around hidden information.
Year1979
Players2-10
Time?-?
Weight2.62
Age12+
Strategy
Thematic
Ancient
Fighting
Racing
Action Points
Action Queue
Betting and Bluffing
Ancient: Rome
Animals: Horses
Chariot Race
6.04Roll dice and choose how to use the results for tactical outcomes.
Year2016
Players2-6
Time15-45
Weight1.73
Age8+
Family
Ancient
Racing
Dice Rolling
Race
Ancient: Rome
Components: Dice with Icons
Chariots Of Rome
7.15Push your luck for bigger rewards while risk keeps building.
Year2017
Players2-8
Time45-120
Weight2.2
Age13+
Ancient
Racing
Action Queue
Dice Rolling
Grid Movement
Ancient: Rome
Digital Implementations: Tabletopia