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Monikers
Anything, then one word, then charades—the same cards get funnier as every team learns the shared vocabulary.
Hot Streak
Do your planning before the starting horn; once the mascots run, all you can do is reveal cards and cheer.
Ready Set Bet
Bluff, read opponents, and time reveals around hidden information.
The Villagers
Coordinate shared actions while clues or threats pressure the group.
Ca$h 'n Guns: Second Edition
Bluff, read opponents, and time reveals around hidden information.
Cross Clues
Coordinate shared actions while clues or threats pressure the group.
Dungeon Fighter
Coordinate with teammates to solve the game's shared challenge.
Space Cadets: Dice Duel
Make decisions quickly while the game unfolds in real time.
5-minute Mystery
Coordinate shared actions while clues or threats pressure the group.
Pit
Make decisions quickly while the game unfolds in real time.
Taco Cat Goat Cheese Pizza
Make decisions quickly while the game unfolds in real time.
Dungeon Fighter: Second Edition
Coordinate with teammates to solve the game's shared challenge.
Funemployed
Draft from shared options to assemble a plan over successive turns.
Stay Cool
Make decisions quickly while the game unfolds in real time.
Poetry For Neanderthals
Make decisions quickly while the game unfolds in real time.
Secrets
Use clues and contradictions to deduce hidden information.
Monikers: The Shut Up & Sit Down Nonsense Box
Draft from shared options to assemble a plan over successive turns.
Throw Throw Burrito
Use physical skill and timing to pull off the key moves.
Monikers: More Monikers
Draft from shared options to assemble a plan over successive turns.
Deadwood 1876
Use clues and contradictions to deduce hidden information.
Ladies & Gentlemen
Make decisions quickly while the game unfolds in real time.
Mutabo
Coordinate with teammates to solve the game's shared challenge.
Master Word
Coordinate shared actions while clues or threats pressure the group.
Nightmare Horror Adventures: Welcome To Crafton Mansion
Coordinate shared actions while clues or threats pressure the group.