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Mechs Vs. Minions
Program mechs together through chaotic scenarios and cascading command lines.
Year2016
Players2-4
Time60-120
Weight2.43
Age14+
Fantasy
Fighting
Miniatures
Action Queue
Bias
Cooperative Game
Components: Game Trayz Inside
Components: Miniatures
Merchants & Marauders
Move forces between areas to control positions and pressure rivals.
Year2010
Players2-4
Time?-?
Weight3.25
Age13+
Adventure
Fighting
Nautical
Action Points
Area Movement
Bias
Components: Map (Continental / National scale)
History: Age of Discovery
Rum & Bones: Second Tide
Move pieces across a map while planning position and timing.
Year2017
Players2-6
Time?-?
Weight2.82
Age14+
Dice
Fantasy
Humor
Action Points
Action Queue
Bias
Category: MOBA
Components: Miniatures
Windward
Coordinate with teammates to solve the game's shared challenge.
Year2020
Players1-5
Time30-90
Weight2.31
Age14+
Adventure
Aviation / Flight
Dice
Area Movement
Bias
Cooperative Game
Admin: Better Description Needed!
Components: Miniatures
Captain's Log
Coordinate with teammates to solve the game's shared challenge.
Year2022
Players1-4
Time60-240
Weight4.3
Age14+
Adventure
Age of Reason
Civilization
Action Points
Action/Event
Area Movement
Components: Map (Continental / National scale)
Components: Miniatures