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Mechs Vs. Minions box art
Rich game profile

Mechs Vs. Minions

Mechs vs. Minions is a cooperative tabletop campaign for 2-4 players. Set in the world of Runeterra, players take on the roles of four intrepid Yordles: Corki, Tristana, Heimerdinger, and Ziggs, who must join forces and pilot their newly-crafted mechs against an army of marauding...

Players

2-4

Time

60-120

Age

14+

Weight

2.43

Rating

7.98

Should this hit the table?

Quick read before the metadata.

Mechs vs. Minions has a high level of direct confrontation and strategic depth, with frequent interaction among players. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game offers a balanced and engaging player interaction experience.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Mechs vs. Minions has a high level of direct confrontation and strategic depth, with frequent interaction among players. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game offers a balanced and engaging player interaction experience.

Replay value

Mechs vs. Minions offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a highly replayable experience.

Luck profile

Mechs vs. Minions has a moderate influence of luck. Random elements like card draws and dice rolls have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Mechs vs. Minions is a cooperative tabletop campaign for 2-4 players. Set in the world of Runeterra, players take on the roles of four intrepid Yordles: Corki, Tristana, Heimerdinger, and Ziggs, who must join forces and pilot their newly-crafted mechs against an army of marauding minions. With modular boards, programmatic command lines, and a story-driven campaign, each mission will be unique, putting your teamwork, programming, and piloting skills to the test. There are ten missions in total, and each individual mission will take about 60-90 minutes. The box includes five game boards, four command lines (one for each player), four painted mech miniatures, ability and damage decks, a sand timer, a bomb-like-power source miniature, 6 metal trackers, 4 acrylic shards, 4 dice, and 100 minion miniatures. There also appears to be some large object trying to get out of that sealed box...

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Editions

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Credits

People and publishers

Designers

5
Chris Cantrell Rick Ernst Stone Librande Prashant Saraswat Nathan Tiras

Artists

2
Danny Beck Tysen Henderson

Publishers

1
Riot Games

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