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Zombies, Run! The Board Game box art
2017 Ranked #22,574

Zombies, Run! The Board Game

Coordinate with teammates to solve the game's shared challenge.

Exploration Real-time Pattern Building Pattern Recognition

Players

2-5

Play time

90-240 min

Age

14+

Complexity

1.5/5

Rating

5.35

Overview

How it plays

How does it play?

Zombies, Run! The Board Game is a digitally-enhanced boardgame set in the Zombies, Run!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Zombies, Run! The Board Game is a digitally-enhanced boardgame set in the Zombies, Run! universe. It combines the co-op strategy of tabletop games like Pandemic with the dynamic narratives of digital games like The Walking Dead, powered by Six to Start's own brand of app-driven audio storytelling. Players gather around a printed map of Abel Township, the home base of the Zombies, Run! universe. The map shows nearby towns, forests, farms, along with vital information about the location of zombies, supplies, and other settlements. Working together, the players embark on missions across the map, searching for supplies, rescuing survivors, and investigating the cause of the outbreak. But danger is never far away, with our unique real-time "running" card mechanic forcing players to use all their skill, nerve and co-ordination to survive. Will they reach their destination safely, or will they fall prey to the pursuing undead? During a mission, the players act as “Runners” sent out by Abel. Our companion iPhone/Android app uses audio and on-screen prompts to immerse the players in the game and story - informing them of threats, opportunities and events. Players can choose to investigate these, finding life-saving supplies, new storylines, or perhaps a hidden horde of zombies! Uniquely, players must react to situations in real-time, making tough decisions as the pursuing horde draws closer. The missions they choose and the decisions they make will constantly transform the game world and map. Settlements become overrun with the living dead and must be crossed out on the map, or marked with warnings. Hidden trails are found, opening new paths to explore and new secrets to uncover. Reports are heard on the radio of hordes moving in from the East - but how close, and how fast? The players track their story on the map itself, with annotations, stickers and counters turning the game board into an ever-evolving picture of the world.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
1–4
Play time
90–240 min
Age
14+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

3
Adrian Hon Alex Macmillan Matt Wieteska

Artists

1
Kascha Sweeney

Publishers

1
Six to Start

Linked items

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