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Zombiegeddon box art
2009 Ranked #14,908

Zombiegeddon

Players gather supplies and weapons before an apocalypse, then try to survive amid increasing zombie threats for the most stuff. Weapons turn zombies into valuable opportunities, but lacking them can lead into costly dead ends.

Family Games Horror Zombies Enclosure Modular Board

Players

2-4

Play time

Not listed

Age

?+

Complexity

2.13/5

Rating

5.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Well, it was nice while it lasted! You have gotten word that the end is near, and Armageddon is right around the corner.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Well, it was nice while it lasted! You have gotten word that the end is near, and Armageddon is right around the corner. (Actually, it begins tonight!) Since it may be a while before you can get to the store, today would be a good time to gather as many supplies as possible. After all, tomorrow might be the beginning of a long, cold, (nuclear) winter! Reiner Knizia’s Zombiegeddon is a fast-paced, perfect-information, strategy game. Each player spends the first half of the game rushing around the board collecting supplies and weapons, fighting off the occasional looter and trying to stop your pesky neighbors from taking stuff that is rightfully yours. (At least as far as you are concerned!) The second half of the game is spent trying to survive. Sure there is some good stuff around, but it certainly isn’t plentiful and zombies are out in force, offering big points for those with the weapons to fight through, and dead ends to those who can't. Whoever has the most stuff at the end of the game wins. This game is based on the same prototype as Jäger und Sammler.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Publishers

1
Twilight Creations, Inc.