Table feel
Moderate level of player interaction
Zombicide Season 2: Prison Outbreak takes the players to an indoor environment with vicious close-ranged fights, Prison Outbreak contains all the needed material for a new player to enter the Zombicide universe, and lots of content, almost all new, for an existing Zombicide playe...
Players
1-6
Time
?-?
Age
13+
Weight
2.67
Rating
7.36
Should this hit the table?
Moderate level of player interaction
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of player interaction
Zombicide Season 2: Prison Outbreak has a high variability gameboard, offering different experiences each time it is played. The availability of expansions adds new content and gameplay elements, further enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics and strategies. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Zombicide Season 2: Prison Outbreak has a strong replayability score of 7.95.
Zombicide Season 2: Prison Outbreak has a moderate influence of luck. Random elements like dice rolls and card draws have a notable impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game is a balanced mix of luck and strategy, with luck playing a significant role but not being the sole determinant of the game outcome.
Overview
Zombicide Season 2: Prison Outbreak takes the players to an indoor environment with vicious close-ranged fights, Prison Outbreak contains all the needed material for a new player to enter the Zombicide universe, and lots of content, almost all new, for an existing Zombicide player to expand his game experience. In fact, Prison Outbreak holds even more material than the core game published in 2012 (now nicknamed Season 1)! The Prison Outbreak will feature berserker zombies. They’re really tied to each other. Prison tiles display tortuous alleys, small rooms and doors everywhere, filled with berserker zombies immune to ranged weapons. You have to think fast, foresee the improbable and jump into melee at every turn. This is like a modern dungeon where levers are replaced with switches to open or lock doors, use security rooms and reach secret areas. Prison Outbreak also contains six new survivors with their Zombivor aspects. These survivors are really designed to act as a team, as their skills really complement each other. They’re precious assets to any Zombicide team. Missions featured in the rulebook form a campaign on their own, as survivors battle to turn a zombie-filled prison into a reliable shelter. Many challenges await them, but they have new tools of the trade: riot shields, automatic shotguns, concrete saws and many more toys. There’s even an alternate ending.
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