ABG All Board Games
Zombicide: Invader box art
Rich game profile

Zombicide: Invader

Humans set off into the stars in search of high-powered fuel and found it in the remote corner of the universe on the small planet PK-L7. Their discovery of Xenium — a dark, oily compound deep below the planet's surface — was everything they hoped for. But they found something el...

Players

1-6

Time

?-?

Age

14+

Weight

2.38

Rating

7.81

Should this hit the table?

Quick read before the metadata.

Zombicide: Invader has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game provides a balanced and engaging player interaction experience.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Zombicide: Invader has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game provides a balanced and engaging player interaction experience.

Replay value

Zombicide: Invader offers a high level of variability in its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a highly replayable experience with a score of 7.85 out of 10.

Luck profile

Zombicide: Invader has a moderate level of luck influence. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is balanced between luck and strategy, with neither element dominating. Overall, Zombicide: Invader provides a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Humans set off into the stars in search of high-powered fuel and found it in the remote corner of the universe on the small planet PK-L7. Their discovery of Xenium — a dark, oily compound deep below the planet's surface — was everything they hoped for. But they found something else, too. The Xenos attack was brutal and unrelenting. While the scientists and soldiers have held them off the best they could, the Xenos are still coming... Zombicide: Invader is a cooperative game in which 1-6 players face Xenos, an unfathomable swarm of infected Xenos controlled by the game itself. Each player takes on the role of one to six survivors in a sci-fi setting being overwhelmed by these Xenos. The goal is simple: Choose a mission, complete its objectives, kill as many Xenos as possible, and (most importantly) survive! Survivors will fight Xenos, rescue each other, recover vital data, unveil dark secrets, and much more! Survivors can be civilians or soldiers, each with specialized skills. They all play together as a team, trading equipment, and covering each other. They use whatever weapons they can get to kill Xenos and slow the invasion. The better the weapon, the higher the body count, but the more Xenos will appear, attracted by the onslaught! Survivors must also be mindful of their location as conventional weapons work fine indoors, but the planet’s oxygen-starved surface, they'll need to arm themselves with more specialized weaponry. Lasers, anyone? Most of the time, Xenos are predictable, but there are a lot of them and they use nasty tactics not encountered in previous Zombicide games. Only through cooperation can players achieve the Mission objectives and win.

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

3
Raphaël Guiton Jean-Baptiste Lullien Nicolas Raoult

Artists

2
Henning Ludvigsen Adrian Smith

Publishers

2
CMON Global Limited Guillotine Games

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.