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Zaubercocktail box art
2001 Ranked #20,387

Zaubercocktail

This real-time set-collection game has wizards trade ingredients to make the best recipe-card collections and score points each round. Simultaneous bargaining creates chaos, and the Magic Lightning card abruptly ends the contest for the highest score.

Card Game Fantasy Set Collection Trading

Players

4-7

Play time

Not listed

Age

8+

Complexity

1.59/5

Rating

5.60

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players are wizards collecting sets of ingredients each round. The best collection each round earns points to move the player forward.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players are wizards collecting sets of ingredients each round. The best collection each round earns points to move the player forward. When the Magic Lightning card is turned up, the game ends and the highest score wins. Shuffles the ingredients and deal 10 to each player. In further rounds, each player will receive 5 additional cards. Once players have sorted their cards, the dealer turns up the top recipe card. This will show how many points the best collections receive this round. Immediately, the chaos of the round begins: Players simultaneously try to trade ingredients to make sets. Players must trade honestly. Examples: "I want 3 Blue Schlumse and offer a Faranblatt!" "I have a Weissbeere, but need a Silbergrass for it." "I'll sell my soul for a gold rose. What do you want?" (Most of the cards are different colors so actually English speakers need not employ the foreign words.)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
4–7
Best with
5–7
Play time
30 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Arnd Beenen

Artists

1
Franz Vohwinkel

Publishers

1
KOSMOS

Linked items

No published linked games yet.